

Watching the action from a bird's eye view, we traverse procedurally generated levels and complete tasks that are the driving force of the game these include eliminating specific targets, freeing victims and searching for items. Which character we decide on at the beginning has an impact not only on skills, which we'll use during the game, but also on available equipment. With time, we unlock new specializations, such as vampire or zombie. We have at our disposal, among others, a soldier with excellent use of firearms, a bartender, whose eloquence allows him to survive even the biggest trouble or an intelligent gorilla making excellent use of his fists. Mechanicsīefore starting the game in Streets of Rogue we choose the character class that interests us. The other thing is that due to the fact that the metropolis seems to be alive and our actions have an impact not only on the attitude of the inhabitants towards our character, but also on the distribution of forces in it, we have to be constantly on guard not to hurt the wrong people. It won't be easy though, because it requires reaching the top of the world consisting of floors (among them we can find slums, an industrial district or a park) on which the protagonist must perform other tasks ordered by the rebels and the city's inhabitants. During the game we play as a member of the resistance movement, whose primary goal is to overthrow the tyrant. Streets of Rogue is set in a modern city, where lawlessness flourishes under the authoritarian rule of the new mayor. The title was developed by independent developer Matt Dabrowski and was published by tinyBuild. Streets of Rogue is an ambitious roguelike production that draws inspiration from games like Nuclear Throne, Deus Ex and Grand Theft Auto, among others.
